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diff --git a/usth/ICT2.7/P4L4 Agile Development Methods Subtitles/13 - On Site Customer - lang_en_vs4.srt b/usth/ICT2.7/P4L4 Agile Development Methods Subtitles/13 - On Site Customer - lang_en_vs4.srt new file mode 100644 index 0000000..a95cc07 --- /dev/null +++ b/usth/ICT2.7/P4L4 Agile Development Methods Subtitles/13 - On Site Customer - lang_en_vs4.srt @@ -0,0 +1,55 @@ +1 +00:00:00,060 --> 00:00:03,500 +The last practice I want to mention is on-site customer, and what + +2 +00:00:03,500 --> 00:00:07,590 +that means is that literally the customer is an actual member of + +3 +00:00:07,590 --> 00:00:10,310 +the team. So the customer will sit with the team and will + +4 +00:00:10,310 --> 00:00:13,546 +bring requirements to the team and discuss the requirements with them. So + +5 +00:00:13,546 --> 00:00:16,461 +the typical objection to this practice is the fact that it's just + +6 +00:00:16,461 --> 00:00:19,640 +impossible in the real world. There is no way that the customer + +7 +00:00:19,640 --> 00:00:22,550 +can have one person staying with the team all the time, and + +8 +00:00:22,550 --> 00:00:25,130 +the answer to that objection is that if the system is not + +9 +00:00:25,130 --> 00:00:28,700 +worth the time of one customer then maybe the system is not worth building. In + +10 +00:00:28,700 --> 00:00:30,530 +other words, if you're investing tons of + +11 +00:00:30,530 --> 00:00:33,440 +dollars, tons of money in building a system, + +12 +00:00:33,440 --> 00:00:36,870 +you might just as well invest a little more and have one of the people + +13 +00:00:36,870 --> 00:00:39,080 +in the customer's organization stay with the + +14 +00:00:39,080 --> 00:00:41,450 +team and be involved in the whole process. |