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Now that we have discussed a few foundational aspects

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of software architectures, and we have looked at some real

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world examples that help us to illustrate some of these

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points, to discuss some of these aspects. I want to

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introduce and define the different elements that compose a software

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architecture and also talk about architectural styles. So let's start

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by discussing a software architecture's

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elements. A software system's architecture

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typically is not, and should not be, a uniform monolith.

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On the contrary, an architecture should be a

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composition and interplay of different elements. In particular,

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as we quickly mentioned at the beginning of

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the lesson, there are three main types of elements

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in an architecture. Processing elements, data elements, and

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interaction elements. Processing elements are those elements that implement

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the business logic and perform transformations on data.

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Data elements, also called information or state, are those

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elements that contain the information that is used

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and transformed by the processing elements. And finally,

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the interaction elements are the glue that holds

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the different pieces of the architecture together. Now,

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the processing elements and the data are contained

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into the system components, whereas the interaction elements

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are maintained and controlled by the system connectors.

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And components and connectors get all cooked together

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into a systems configuration, which models

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components, connectors and their relationships. So

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now, let's look at components, connectors

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and configurations in a little more detail.