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author | Vinicius Monego <monego@posteo.net> | 2020-09-07 17:22:17 -0300 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2020-09-08 13:51:15 +0200 |
commit | a8095cd52ae3cc55fe584359fa4dab92b5c5e1b1 (patch) | |
tree | 70166ec385d955447de3263466767774a87618f9 | |
parent | cce5e1260a23d4f9284f44c4cc6ede80b9cbfae0 (diff) | |
download | guix-a8095cd52ae3cc55fe584359fa4dab92b5c5e1b1.tar.gz |
gnu: Add emacs-gdscript-mode.
* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
-rw-r--r-- | gnu/packages/emacs-xyz.scm | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/gnu/packages/emacs-xyz.scm b/gnu/packages/emacs-xyz.scm index b478c1743f..b346562959 100644 --- a/gnu/packages/emacs-xyz.scm +++ b/gnu/packages/emacs-xyz.scm @@ -3209,6 +3209,29 @@ project. This package also includes relevant snippets for yasnippet.") (license license:expat)))) +(define-public emacs-gdscript-mode + (package + (name "emacs-gdscript-mode") + (version "1.2.0") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/godotengine/emacs-gdscript-mode") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf")))) + (build-system emacs-build-system) + (home-page "https://github.com/godotengine/emacs-gdscript-mode") + (synopsis "GDScript support and syntax highlighting in Emacs") + (description + "This package adds support for the GDScript programming language from the +Godot game engine in Emacs. It features all the essentials, e.g., syntax +highlighting, code folding, indentation, automatic pairing, auto-completion, +and code formatting.") + (license license:gpl3+))) + (define-public emacs-el-mock (package (name "emacs-el-mock") |