diff options
author | John Kehayias <john.kehayias@protonmail.com> | 2023-07-14 11:08:31 -0400 |
---|---|---|
committer | John Kehayias <john.kehayias@protonmail.com> | 2023-07-14 11:08:31 -0400 |
commit | 09e73683a2c303016fa57bf5d84a8e997d4c0a30 (patch) | |
tree | a00e38a0b98f984916849882204e915c2cdfe65d /gnu/packages/games.scm | |
parent | 49b0a5ee5f908d8efa8e792f8635f723fd1d26ed (diff) | |
download | guix-09e73683a2c303016fa57bf5d84a8e997d4c0a30.tar.gz |
gnu: godot: Update to 4.1. Rename godot@3 to godot-lts.
* gnu/packages/game-development.scm (godot): Update to 4.1. [source]: Update snippet: remove embree and enet; add amd-fsr, astcenc, basis_universal, brotli, linuxbsd_headers, etcpak, meshoptimizer, msdfgen, noise, openxr, rvo2, spirv-reflect, thorvg, volk, vulkan. [arguments]: Remove #:scons. Update #:scons-flags to unbundle more libraries. [phases]: Remove 'build-headless phase (headless is no longer has a separate build). Add 'fix-dl-open-paths and 'unbundle-xkbcommon phases. In 'install phase, remove headless output. Update 'wrap phase to remove eudev. [outputs]: Remove headless. [inputs]: Add dbus, embree, enet, fontconfig, glslang, libpng, harfbuzz, icu4c, libxkbcommon, openxr, speech-dispatcher, vulkan-loader, zlib. Remove bullet. Rename freetype to freetype-with-brotli. (godot-lts): New variable. godot@3 is the LTS release. * gnu/packages/games.scm (superstarfighter)[native-inputs]: Use it. [inputs]: Use it.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index fdd3a0e21e..f0d29f2367 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -2826,9 +2826,9 @@ runnable=true #:categories '("Game" "ArcadeGame"))) #t))))) (native-inputs - `(("godot-headless" ,godot "headless"))) + `(("godot-headless" ,godot-lts "headless"))) (inputs - (list godot)) + (list godot-lts)) (home-page "https://notapixel.itch.io/superstarfighter") (synopsis "Fast-paced local multiplayer arcade game") (description "In SuperStarfighter, up to four local players compete in a |