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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-05-22 02:00:32 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-05-23 15:37:57 +0200 |
commit | 6d2155168fecee297ceb44f58fa2ccbd31ee7031 (patch) | |
tree | 14fcfe4cad6e28f27ff3549d10b1b41db898288c /gnu | |
parent | d2bc9f0e7d94536662d1466529915c7db3648360 (diff) | |
download | guix-6d2155168fecee297ceb44f58fa2ccbd31ee7031.tar.gz |
gnu: spice-protocol: Update to 0.14.2.
* gnu/packages/spice.scm (spice-protocol): Update to 0.14.2. [arguments]: Install COPYING manually now.
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/spice.scm | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/gnu/packages/spice.scm b/gnu/packages/spice.scm index 29a024c8a9..4aff8dbf56 100644 --- a/gnu/packages/spice.scm +++ b/gnu/packages/spice.scm @@ -43,6 +43,7 @@ #:use-module (gnu packages xiph) #:use-module (gnu packages xml) #:use-module (guix build-system gnu) + #:use-module (guix build-system meson) #:use-module (guix download) #:use-module (guix packages) #:use-module ((guix licenses) #:prefix license:) @@ -101,16 +102,26 @@ system to use the host GPU to accelerate 3D rendering.") (define-public spice-protocol (package (name "spice-protocol") - (version "0.14.1") + (version "0.14.2") (source (origin (method url-fetch) (uri (string-append "https://www.spice-space.org/download/releases/" - "spice-protocol-" version ".tar.bz2")) + "spice-protocol-" version ".tar.xz")) (sha256 (base32 - "0ahk5hlanwhbc64r80xmchdav3ls156cvh9l68a0l22bhdhxmrkr")))) - (build-system gnu-build-system) + "1sgi9ksb781qs47pdbw0bmnyg8dgayn5xrzj6vzdy043nv466flg")))) + (build-system meson-build-system) + (arguments + `(#:phases + (modify-phases %standard-phases + (add-after 'unpack 'install-documentation + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (doc (string-append out "/share/doc/" + ,name "-" ,version))) + (install-file "COPYING" doc) + #t)))))) (synopsis "Protocol headers for the SPICE protocol") (description "SPICE (the Simple Protocol for Independent Computing Environments) is a remote-display system built for virtual environments |