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-rw-r--r--gnu/packages/patches/bsd-games-gamescreen.h.patch14
1 files changed, 14 insertions, 0 deletions
diff --git a/gnu/packages/patches/bsd-games-gamescreen.h.patch b/gnu/packages/patches/bsd-games-gamescreen.h.patch
new file mode 100644
index 0000000000..d3c6b4ae50
--- /dev/null
+++ b/gnu/packages/patches/bsd-games-gamescreen.h.patch
@@ -0,0 +1,14 @@
+--- a/dab/gamescreen.h	2004-01-02 23:34:51.000000000 +0530
++++ b/dab/gamescreen.h	2008-07-31 23:45:19.000000000 +0530
+@@ -70,9 +70,9 @@
+     virtual void redraw(void) = 0;			// Refresh
+     virtual int getinput(void) = 0;			// Get user input
+     virtual void bell(void) = 0;			// Beep
+-    virtual void score(size_t p, const PLAYER& p) = 0;	// Post current score
+-    virtual void games(size_t p, const PLAYER& p) = 0;	// Post games won
+-    virtual void total(size_t p, const PLAYER& p) = 0;	// Post total score
++    virtual void score(size_t, const PLAYER&) = 0;	// Post current score
++    virtual void games(size_t, const PLAYER&) = 0;	// Post games won
++    virtual void total(size_t, const PLAYER&) = 0;	// Post total score
+     virtual void ties(const PLAYER& p) = 0;		// Post tie games
+ };