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-rw-r--r--gnu/packages/patches/irrlicht-mesa-10.patch46
1 files changed, 46 insertions, 0 deletions
diff --git a/gnu/packages/patches/irrlicht-mesa-10.patch b/gnu/packages/patches/irrlicht-mesa-10.patch
new file mode 100644
index 0000000000..b567c384a3
--- /dev/null
+++ b/gnu/packages/patches/irrlicht-mesa-10.patch
@@ -0,0 +1,46 @@
+Patch to work around incompatibility between irrlicht-1.8.1 and mesa-10.x.
+Upstream bug (fixed in trunk): http://sourceforge.net/p/irrlicht/bugs/429/
+Upstream fix: http://sourceforge.net/p/irrlicht/code/4810
+This patch copied from:
+http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/dev-games/irrlicht/files/irrlicht-1.8.1-mesa-10.x.patch?view=markup
+
+From 244d00280c1b082ca164f92337773e9e4e1a3898 Mon Sep 17 00:00:00 2001
+From: hiker <henrichsjoerg@mgail.com>
+Date: Wed, 26 Feb 2014 11:13:03 +1100
+Subject: [PATCH] Applied patch from jpirie for fixing mesa 10 compilation
+ problems.
+
+--- irrlicht-1.8.1/source/Irrlicht/COpenGLExtensionHandler.h
++++ irrlicht-1.8.1/source/Irrlicht/COpenGLExtensionHandler.h
+@@ -21,6 +21,7 @@
+ 	#endif

+ 	#include <GL/gl.h>

+ 	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)

++		typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);

+ 		#include "glext.h"

+ 	#endif

+ 	#include "wglext.h"

+@@ -35,6 +36,7 @@
+ 	#endif

+ 	#include <OpenGL/gl.h>

+ 	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)

++		typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);

+ 		#include "glext.h"

+ 	#endif

+ #elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)

+@@ -48,6 +50,7 @@
+ 	#define NO_SDL_GLEXT

+ 	#include <SDL/SDL_video.h>

+ 	#include <SDL/SDL_opengl.h>

++	typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);

+ 	#include "glext.h"

+ #else

+ 	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)

+@@ -60,6 +63,7 @@
+ 	#include <GL/gl.h>

+ 	#include <GL/glx.h>

+ 	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)

++	typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);

+ 	#include "glext.h"

+ 	#undef GLX_ARB_get_proc_address // avoid problems with local glxext.h

+ 	#include "glxext.h"