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authorMartin Nowack <m.nowack@imperial.ac.uk>2019-11-04 16:42:51 +0000
committerCristian Cadar <c.cadar@imperial.ac.uk>2020-02-19 12:05:22 +0000
commit41ee94afe029c891e8960141ba71a3451a42d6ae (patch)
tree34b07f757751cac3097a3a2736e1166e1e346787 /include
parent9cfa329a77d3dfec4746ca307c6da1b3e904cbfa (diff)
downloadklee-41ee94afe029c891e8960141ba71a3451a42d6ae.tar.gz
Use `ref<>` for MemoryObject handling
This uses the `ref<>`-based memory handling of MemoryObjects.
This makes it explicit that references are held in:
 - ExecutionState::symbolics
 - ObjectState
Diffstat (limited to 'include')
-rw-r--r--include/klee/ExecutionState.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/klee/ExecutionState.h b/include/klee/ExecutionState.h
index 95808be1..e647d0ab 100644
--- a/include/klee/ExecutionState.h
+++ b/include/klee/ExecutionState.h
@@ -132,7 +132,7 @@ public:
   /// @brief Ordered list of symbolics: used to generate test cases.
   //
   // FIXME: Move to a shared list structure (not critical).
-  std::vector<std::pair<const MemoryObject *, const Array *> > symbolics;
+  std::vector<std::pair<ref<const MemoryObject>, const Array *>> symbolics;
 
   /// @brief Set of used array names for this state.  Used to avoid collisions.
   std::set<std::string> arrayNames;