aboutsummaryrefslogtreecommitdiffhomepage
path: root/lib/Solver/ConstantDivision.cpp
diff options
context:
space:
mode:
authorDaniel Dunbar <daniel@zuster.org>2009-05-21 04:36:41 +0000
committerDaniel Dunbar <daniel@zuster.org>2009-05-21 04:36:41 +0000
commit6f290d8f9e9d7faac295cb51fc96884a18f4ded4 (patch)
tree46e7d426abc0c9f06ac472ac6f7f9e661b5d78cb /lib/Solver/ConstantDivision.cpp
parenta55960edd4dcd7535526de8d2277642522aa0209 (diff)
downloadklee-6f290d8f9e9d7faac295cb51fc96884a18f4ded4.tar.gz
Initial KLEE checkin.
- Lots more tweaks, documentation, and web page content is needed, but this should compile & work on OS X & Linux. git-svn-id: https://llvm.org/svn/llvm-project/klee/trunk@72205 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Solver/ConstantDivision.cpp')
-rw-r--r--lib/Solver/ConstantDivision.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/lib/Solver/ConstantDivision.cpp b/lib/Solver/ConstantDivision.cpp
new file mode 100644
index 00000000..c8f8f3d5
--- /dev/null
+++ b/lib/Solver/ConstantDivision.cpp
@@ -0,0 +1,146 @@
+//===-- ConstantDivision.cpp ----------------------------------------------===//
+//
+// The KLEE Symbolic Virtual Machine
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ConstantDivision.h"
+
+#include "klee/util/Bits.h"
+
+#include <algorithm>
+#include <cassert>
+
+namespace klee {
+
+/* Macros and functions which define the basic bit-level operations
+ * needed to implement quick division operations.
+ *
+ * Based on Hacker's Delight (2003) by Henry S. Warren, Jr.
+ */
+
+/* 32 -- number of bits in the integer type on this architecture */
+
+/* 2^32 -- NUM_BITS=32 requires 64 bits to represent this unsigned value */
+#define TWO_TO_THE_32_U64 (1ULL << 32)
+
+/* 2e31 -- NUM_BITS=32 requires 64 bits to represent this signed value */
+#define TWO_TO_THE_31_S64 (1LL << 31)
+
+/* ABS(x) -- positive x */
+#define ABS(x) ( ((x)>0)?x:-(x) ) /* fails if x is the min value of its type */
+
+/* XSIGN(x) -- -1 if x<0 and 0 otherwise */
+#define XSIGN(x) ( (x) >> 31 )
+
+/* LOG2_CEIL(x) -- logarithm base 2 of x, rounded up */
+#define LOG2_CEIL(x) ( 32 - ldz(x - 1) )
+
+/* ones(x) -- counts the number of bits in x with the value 1 */
+static uint32_t ones( register uint32_t x ) {
+ x -= ((x >> 1) & 0x55555555);
+ x = (((x >> 2) & 0x33333333) + (x & 0x33333333));
+ x = (((x >> 4) + x) & 0x0f0f0f0f);
+ x += (x >> 8);
+ x += (x >> 16);
+
+ return( x & 0x0000003f );
+}
+
+/* ldz(x) -- counts the number of leading zeroes in a 32-bit word */
+static uint32_t ldz( register uint32_t x ) {
+ x |= (x >> 1);
+ x |= (x >> 2);
+ x |= (x >> 4);
+ x |= (x >> 8);
+ x |= (x >> 16);
+
+ return 32 - ones(x);
+}
+
+/* exp_base_2(n) -- 2^n computed as an integer */
+static uint32_t exp_base_2( register int32_t n ) {
+ register uint32_t x = ~n & (n - 32);
+ x = x >> 31;
+ return( x << n );
+}
+
+// A simple algorithm: Iterate over all contiguous regions of 1 bits
+// in x starting with the lowest bits.
+//
+// For a particular range where x is 1 for bits [low,high) then:
+// 1) if the range is just one bit, simple add it
+// 2) if the range is more than one bit, replace with an add
+// of the high bit and a subtract of the low bit. we apply
+// one useful optimization: if we were going to add the bit
+// below the one we wish to subtract, we simply change that
+// add to a subtract instead of subtracting the low bit itself.
+// Obviously we must take care when high==64.
+void ComputeMultConstants64(uint64_t multiplicand,
+ uint64_t &add, uint64_t &sub) {
+ uint64_t x = multiplicand;
+ add = sub = 0;
+
+ while (x) {
+ // Determine rightmost contiguous region of 1s.
+ unsigned low = bits64::indexOfRightmostBit(x);
+ uint64_t lowbit = 1LL << low;
+ uint64_t p = x + lowbit;
+ uint64_t q = bits64::isolateRightmostBit(p);
+ unsigned high = q ? bits64::indexOfSingleBit(q) : 64;
+
+ if (high==low+1) { // Just one bit...
+ add |= lowbit;
+ } else {
+ // Rewrite as +(1<<high) - (1<<low).
+
+ // Optimize +(1<<x) - (1<<(x+1)) to -(1<<x).
+ if (low && (add & (lowbit>>1))) {
+ add ^= lowbit>>1;
+ sub ^= lowbit>>1;
+ } else {
+ sub |= lowbit;
+ }
+
+ if (high!=64)
+ add |= 1LL << high;
+ }
+
+ x = p ^ q;
+ }
+
+ assert(multiplicand == add - sub);
+}
+
+void ComputeUDivConstants32(uint32_t d, uint32_t &mprime, uint32_t &sh1,
+ uint32_t &sh2) {
+ int32_t l = LOG2_CEIL( d ); /* signed so l-1 => -1 when l=0 (see sh2) */
+ uint32_t mid = exp_base_2(l) - d;
+
+ mprime = (TWO_TO_THE_32_U64 * mid / d) + 1;
+ sh1 = std::min( l, 1 );
+ sh2 = std::max( l-1, 0 );
+}
+
+void ComputeSDivConstants32(int32_t d, int32_t &mprime, int32_t &dsign,
+ int32_t &shpost ) {
+ uint64_t abs_d = ABS( (int64_t)d ); /* use 64-bits in case d is INT32_MIN */
+
+ /* LOG2_CEIL works on 32-bits, so we cast abs_d. The only possible value
+ * outside the 32-bit rep. is 2^31. This is special cased to save computer
+ * time since 64-bit routines would be overkill. */
+ int32_t l = std::max( 1U, LOG2_CEIL((uint32_t)abs_d) );
+ if( abs_d == TWO_TO_THE_31_S64 ) l = 31;
+
+ uint32_t mid = exp_base_2( l - 1 );
+ uint64_t m = TWO_TO_THE_32_U64 * mid / abs_d + 1ULL;
+
+ mprime = m - TWO_TO_THE_32_U64; /* implicit cast to 32-bits signed */
+ dsign = XSIGN( d );
+ shpost = l - 1;
+}
+
+}