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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 03:27:13 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 03:27:13 +0000
commit5594b1ff9531ff5bcc6b51ee8eb8a2ec6cc20dd4 (patch)
treed0689f0bd74725101f8c5b158292e5f7f7e88b0b /Source/GameDraw.cpp
parent6b42f4ce7a0488e59ca8b01323d1f6499b53b4c7 (diff)
downloadblackshades-5594b1ff9531ff5bcc6b51ee8eb8a2ec6cc20dd4.tar.gz
added more mac types/functions
git-svn-id: svn://svn.icculus.org/blackshades/trunk@32 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameDraw.cpp')
-rw-r--r--Source/GameDraw.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp
index 146334d..ce45479 100644
--- a/Source/GameDraw.cpp
+++ b/Source/GameDraw.cpp
@@ -1,12 +1,5 @@
#include "Game.h"
-#ifdef POOLOOPS
-#include <stdio.h>
-#include <unistd.h>
-#define STUB_FUNCTION fprintf(stderr,"STUB: %s at " __FILE__ ", line %d, thread %d\n",__FUNCTION__,__LINE__,getpid())
-#define Random rand
-#endif
-
extern int thirdperson;
extern double multiplier;
@@ -498,7 +491,6 @@ int Game::DrawGLScene(GLvoid)
-#ifdef MAC
//Mouse (draw)
glMatrixMode(GL_PROJECTION); // Select The Projection Matrix
@@ -581,9 +573,6 @@ int Game::DrawGLScene(GLvoid)
olddrawmouse=mouseloc;
-#else
- STUB_FUNCTION;
-#endif
//Flash