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authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-09-13 15:46:47 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-09-13 17:02:15 +0700
commit7ee1701de3faa287c6d013bd14cefb2cded25bfc (patch)
tree982f2f0591ac25823390b569ee89fd13ce084496 /src/Decals.h
parent4b4adf45b0326ebd902909c07ea78a397fb01300 (diff)
downloadblackshades-7ee1701de3faa287c6d013bd14cefb2cded25bfc.tar.gz
Remove excess abstractions around texture loading
Diffstat (limited to 'src/Decals.h')
-rw-r--r--src/Decals.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Decals.h b/src/Decals.h
index f63a0ca..c4e3a5a 100644
--- a/src/Decals.h
+++ b/src/Decals.h
@@ -52,9 +52,6 @@ public:
 	int MakeDecal(int atype, XYZ location, float size, XYZ normal, int poly, Model *model, XYZ move, float rotation);
 
 	void DoStuff();
-	void LoadBulletHoleTexture(char *fileName);
-	void LoadCraterTexture(char *fileName);
-	void LoadBloodTexture(char *fileName, int which);
 	~Decals();
 };
 #endif // BLACKSHADES_DECALS_H