summary refs log tree commit diff
path: root/src/GameInitDispose.cpp
diff options
context:
space:
mode:
authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-12-11 22:00:15 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-12-11 22:03:54 +0700
commit521320a29e168396e8812b3acf1cf9d3e287537c (patch)
treef9a59adc680061bc30623d150c9b86565f96512e /src/GameInitDispose.cpp
parentf4076dc5d99a4f6d590c27d7089492ff40a7abcd (diff)
downloadblackshades-2.4.6.tar.gz
Covert misc Game methods to C 2.4.6
Diffstat (limited to 'src/GameInitDispose.cpp')
-rw-r--r--src/GameInitDispose.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp
index 6d99c4c..83435fb 100644
--- a/src/GameInitDispose.cpp
+++ b/src/GameInitDispose.cpp
@@ -1047,15 +1047,6 @@ void initGl(Game* game)
 	decals.bloodtextureptr[10] = loadTexture("blood/10.png");
 }
 
-GLvoid Game::ReSizeGLScene(float fov, float near)
-{
-	glMatrixMode(GL_PROJECTION);
-	glLoadIdentity();
-	gluPerspective(fov,(GLfloat)screenwidth/(GLfloat)screenheight,near,viewdistance);
-	glMatrixMode(GL_MODELVIEW);
-	glLoadIdentity();
-}
-
 struct Scores getScores(Game* game)
 {
 	return {