diff options
| author | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-09-13 15:46:47 +0700 |
|---|---|---|
| committer | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-09-13 17:02:15 +0700 |
| commit | 7ee1701de3faa287c6d013bd14cefb2cded25bfc (patch) | |
| tree | 982f2f0591ac25823390b569ee89fd13ce084496 /src/Sprites.cpp | |
| parent | 4b4adf45b0326ebd902909c07ea78a397fb01300 (diff) | |
| download | blackshades-7ee1701de3faa287c6d013bd14cefb2cded25bfc.tar.gz | |
Remove excess abstractions around texture loading
Diffstat (limited to 'src/Sprites.cpp')
| -rw-r--r-- | src/Sprites.cpp | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/src/Sprites.cpp b/src/Sprites.cpp index 2459593..df8eeb1 100644 --- a/src/Sprites.cpp +++ b/src/Sprites.cpp @@ -83,41 +83,6 @@ int Sprites::DeleteSprite(int which){ return 0; } -void Sprites::LoadFlareTexture(char *fileName) -{ - flaretextureptr = loadTexture(fileName); -} - -void Sprites::LoadMuzzleFlareTexture(char *fileName) -{ - muzzleflaretextureptr = loadTexture(fileName); -} - -void Sprites::LoadSmokeTexture(char *fileName) -{ - smoketextureptr = loadTexture(fileName); -} - -void Sprites::LoadBloodTexture(char *fileName) -{ - bloodtextureptr = loadTexture(fileName); -} - -void Sprites::LoadRainTexture(char *fileName) -{ - raintextureptr = loadTexture(fileName); -} - -void Sprites::LoadSnowTexture(char *fileName) -{ - snowtextureptr = loadTexture(fileName); -} - -void Sprites::LoadBulletTexture(char *fileName) -{ - bullettextureptr = loadTexture(fileName); -} - void Sprites::DoStuff() { for(int i=0;i<howmanysprites;i++){ |
