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-rw-r--r--Source/Support.cpp23
1 files changed, 22 insertions, 1 deletions
diff --git a/Source/Support.cpp b/Source/Support.cpp
index d6a9015..7013aac 100644
--- a/Source/Support.cpp
+++ b/Source/Support.cpp
@@ -4,7 +4,7 @@
#include "SDL.h"
-void Microseconds (UnsignedWide *microTickCount)
+void Microseconds(UnsignedWide *microTickCount)
{
/* NOTE: hi isn't used in BS, so it's not implemented here */
/* TODO: does game need microsecond precision? */
@@ -28,3 +28,24 @@ void GetKeys(unsigned long *keys)
{
STUB_FUNCTION;
}
+
+int Button(void)
+{
+STUB_FUNCTION;
+ return 0;
+}
+
+void InitMouse()
+{
+STUB_FUNCTION;
+}
+
+void MoveMouse(int xcoord, int ycoord, Point *mouseloc)
+{
+STUB_FUNCTION;
+}
+
+void DisposeMouse()
+{
+STUB_FUNCTION;
+}