index
:
~cnx/blackshades
this commit
main
Psychic bodyguard FPS
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
GameTick.cpp
Age
Commit message (
Expand
)
Author
2023-08-24
Fix decal fading animation
2.5.1
Nguyễn Gia Phong
2023-08-18
Fix typo from -Wall -Werror
Nguyễn Gia Phong
2023-03-26
Remove a few global variables
Nguyễn Gia Phong
2023-03-26
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2023-03-25
Convert square of norm calculation to Zig
Nguyễn Gia Phong
2023-03-25
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2022-02-23
Stop spawning enemies in the same block
Nguyễn Gia Phong
2022-02-22
Make sure NPC is only initialized once
Nguyễn Gia Phong
2022-02-19
Move zombie control to separate function
Nguyễn Gia Phong
2022-02-17
Reindent grenade collision handling
Nguyễn Gia Phong
2022-02-17
Slow down zombie healing
Nguyễn Gia Phong
2022-02-17
Group bleeding rendering code together
Nguyễn Gia Phong
2022-02-17
Move recoil handling to own function
Nguyễn Gia Phong
2022-02-17
Make laser always and only availble in 3rd person
Nguyễn Gia Phong
2022-02-17
Move blood sprite drawing to separate function
Nguyễn Gia Phong
2022-02-17
Fix shotgun laser aim
2.4.8
Nguyễn Gia Phong
2022-02-17
Disable laser for sniper rifle
Nguyễn Gia Phong
2022-02-06
Only draw laser when it is possible to shoot
Nguyễn Gia Phong
2022-02-06
Move tackling to separate function
Nguyễn Gia Phong
2022-02-02
Separate player's close range attack handling
Nguyễn Gia Phong
2022-02-02
Restore respawning off-vision NPC
Nguyễn Gia Phong
2022-02-01
Simplify NPC spawning
Nguyễn Gia Phong
2022-01-31
Move person collision to separate function
Nguyễn Gia Phong
2022-01-30
Move nextLevel to own function
Nguyễn Gia Phong
2021-12-11
Covert misc Game methods to C
2.4.6
Nguyễn Gia Phong
2021-12-11
Test and fix C-compat for Quarternions.h
Nguyễn Gia Phong
2021-12-09
Make XYZ C-compatible
Nguyễn Gia Phong
2021-11-29
Use more efficient PRNG
Nguyễn Gia Phong
2021-10-31
Restore menu buttons behavior
Nguyễn Gia Phong
2021-10-30
Eradicate Skeleton.jointlabels
Nguyễn Gia Phong
2021-10-28
Reorganize key mappings
Nguyễn Gia Phong
2021-10-20
Move scores tracking to user data
Nguyễn Gia Phong
2021-10-02
Clean up unused functions and style
2.4.0
Nguyễn Gia Phong
2021-10-01
Change a few more sounds
Nguyễn Gia Phong
2021-10-01
Remove Skeleton.num_joints
Nguyễn Gia Phong
2021-09-29
Convert skeletal data to TSV and embed in src
Nguyễn Gia Phong
2021-09-24
Replace a few sound effects
Nguyễn Gia Phong
2021-09-18
Use zeal for sound loading
Nguyễn Gia Phong
2021-09-16
Fix persistent zooming
2.3.0
Nguyễn Gia Phong
2021-09-16
Tweak control system to mirror Overgrowth
Nguyễn Gia Phong
2021-09-15
Move mouse look to callback
Nguyễn Gia Phong
2021-09-14
Force menu and hardware cursor
Nguyễn Gia Phong
2021-09-14
Simplify FPS calculation
Nguyễn Gia Phong
2021-09-11
Move keyboard toggles to event-based
Nguyễn Gia Phong
2021-09-11
Handle key callback
Nguyễn Gia Phong
2021-09-10
Fix camera look
Nguyễn Gia Phong
2021-09-10
Replace SDL by GLFW
Nguyễn Gia Phong
2021-08-13
Extern C eventLoop
Nguyễn Gia Phong
2021-08-13
Extern C initGame
Nguyễn Gia Phong
2021-07-31
Summarize SVN history in changelog
Nguyễn Gia Phong
[next]