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Psychic bodyguard FPS
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Skeleton.cpp
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Author
2025-03-11
Port to Zig 0.14
HEAD
main
Nguyễn Gia Phong
2023-11-19
Finish porting model handling to Zig
Nguyễn Gia Phong
2023-11-18
Convert model geometry to Zig
Nguyễn Gia Phong
2023-08-25
Narrow visions flag to a bool
Nguyễn Gia Phong
2023-03-26
Remove a few global variables
Nguyễn Gia Phong
2023-03-26
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2023-03-25
Convert square of norm calculation to Zig
Nguyễn Gia Phong
2023-03-25
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2021-12-09
Make XYZ C-compatible
Nguyễn Gia Phong
2021-12-02
Remove unused math functions
Nguyễn Gia Phong
2021-11-29
Fix the malignant problem
Nguyễn Gia Phong
2021-10-31
Remove pseudo motion blur
Nguyễn Gia Phong
2021-10-30
Eradicate Skeleton.jointlabels
Nguyễn Gia Phong
2021-10-02
Clean up unused functions and style
2.4.0
Nguyễn Gia Phong
2021-10-01
Remove Skeleton.num_joints
Nguyễn Gia Phong
2021-09-30
Convert animations to TSV
Nguyễn Gia Phong
2021-09-29
Convert skeletal data to TSV and embed in src
Nguyễn Gia Phong
2021-09-24
Replace a few sound effects
Nguyễn Gia Phong
2021-09-18
Use zeal for sound loading
Nguyễn Gia Phong
2021-08-13
Extern C eventLoop
Nguyễn Gia Phong
2021-08-13
Extern C initGame
Nguyễn Gia Phong
2021-07-26
Fix untested positional sounds
1.3.3
Nguyễn Gia Phong
2021-07-26
Make g++ and zig c++ happy
Nguyễn Gia Phong
2021-07-02
Fix array out of bound in tackling
Nguyễn Gia Phong
2021-06-21
Remove trailing whitespaces and duplicated blank lines
1.2.0
Nguyễn Gia Phong
2021-06-17
Resolve trivial warnings
Nguyễn Gia Phong
2021-06-17
Rename source and build directory
1.1.1
Nguyễn Gia Phong