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path: root/src/Globals.cpp
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#include "Quaternions.h"
#include "Constants.h"
#include "Models.h"
#include "Person.h"
#include "Game.h"
#include "config.h"

float sinefluct;
float sinefluctprog;

float multiplier = 0.0f;

unsigned int gSourceID[37];
unsigned int gSampleSet[37];

float precipitationhorz;
float precipitationvert;
float precipitationdensity;

int environment;

float soundscalefactor;
int slomo;

Animation animation[27];
Model skeletonmodels[10];
Model gunmodels[11];
Costume costume[10];
Sprites sprites;
int thirdperson;
bool visions;
Camera camera;
float rad2deg;
Skeleton testskeleton;

float snowdelay;

float camerashake;

Fog fog;

struct Key keymap;

bool blood;

float fogcolorr;
float fogcolorg;
float fogcolorb;