about summary refs log tree commit diff homepage
path: root/brutalmaze/maze.py
diff options
context:
space:
mode:
Diffstat (limited to 'brutalmaze/maze.py')
-rw-r--r--brutalmaze/maze.py20
1 files changed, 10 insertions, 10 deletions
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py
index 8be20fe..73bccf5 100644
--- a/brutalmaze/maze.py
+++ b/brutalmaze/maze.py
@@ -18,23 +18,23 @@
 
 __doc__ = 'Brutal Maze module for the maze class'
 
-from collections import defaultdict, deque
 import json
-from math import pi, log
+from collections import defaultdict, deque
+from math import log, pi
 from os import path
 from random import choice, sample
 
 import pygame
 
 from .characters import Hero, new_enemy
-from .constants import (
-    EMPTY, WALL, HERO, ENEMY, ROAD_WIDTH, WALL_WIDTH, CELL_WIDTH, CELL_NODES,
-    MAZE_SIZE, MIDDLE, INIT_SCORE, ENEMIES, SQRT2, SFX_SPAWN, SFX_MISSED,
-    SFX_SLASH_ENEMY, SFX_LOSE, ADJACENTS, TANGO_VALUES, BG_COLOR, FG_COLOR,
-    COLORS, HERO_HP, ENEMY_HP, ATTACK_SPEED, MAX_WOUND, HERO_SPEED,
-    BULLET_LIFETIME, JSON_SEPARATORS)
-from .misc import (
-    sign, deg, around, regpoly, fill_aapolygon, play, json_rec)
+from .constants import (ADJACENTS, ATTACK_SPEED, BG_COLOR,
+                        BULLET_LIFETIME, CELL_NODES, CELL_WIDTH, COLORS,
+                        EMPTY, ENEMIES, ENEMY, ENEMY_HP, FG_COLOR, HERO,
+                        HERO_HP, HERO_SPEED, INIT_SCORE, JSON_SEPARATORS,
+                        MAX_WOUND, MAZE_SIZE, MIDDLE, ROAD_WIDTH,
+                        SFX_LOSE, SFX_MISSED, SFX_SLASH_ENEMY, SFX_SPAWN,
+                        SQRT2, TANGO_VALUES, WALL, WALL_WIDTH)
+from .misc import around, deg, fill_aapolygon, json_rec, play, regpoly, sign
 from .weapons import LockOn