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path: root/brutalmaze/maze.py
AgeCommit message (Expand)Author
2021-08-05Retire pkg_resources 1.0.0Nguyễn Gia Phong
2021-08-05Fix resizing issueNguyễn Gia Phong
2020-09-19Employ lintersNguyễn Gia Phong
2020-04-12Use palace for positional audio renderingNguyễn Gia Phong
2020-01-21Drop Python 2 support (resolve #13)Nguyễn Gia Phong
2019-10-13Remove debugging print and improve style 0.8.28Nguyễn Gia Phong
2019-10-12Prevent the maze from trapping the hero 0.8.27Nguyễn Gia Phong
2019-10-09Unnest the queue used for path findingNguyễn Gia Phong
2019-10-09Remove useless enemy weights and clean upNguyễn Gia Phong
2019-10-09Fix typos and optimizationsNguyễn Gia Phong
2019-07-24Fix zombie enemies and heart rate 0.8.26Nguyễn Gia Phong
2019-03-18Prevent player from creating enemy when there isn't anyNguyễn Gia Phong
2018-10-09Improve coding style 0.8.22Nguyễn Gia Phong
2018-10-07Implement touch-friendly controlNguyễn Gia Phong
2018-08-28Clarify what happens behind mouse move and close #10Nguyễn Gia Phong
2018-08-08Fix stupid ass bugs 0.8.21Nguyễn Gia Phong
2018-08-03Implement game recordingNguyễn Gia Phong
2018-07-02Chocolate gets you highNguyễn Gia Phong
2018-06-28Prevent gang-bang and re-balance gameplayNguyễn Gia Phong
2018-06-28Fix enemy spawning sound positionNguyễn Gia Phong
2018-06-28Use a more neutral algorithm to generate maze (#6)Nguyễn Gia Phong
2018-05-31Fix bug that walls out of display can still be turned into enemiesNguyễn Gia Phong
2018-05-22Fix Python 3 incompatibilityNguyễn Gia Phong
2018-05-22Turn wall grids into enemies when they are shotNguyễn Gia Phong
2018-05-20Allow moving hero using mouseNguyễn Gia Phong
2018-03-20Add socket client example and fix enemy-fall-of-the-map bug 0.6.4Nguyễn Gia Phong
2018-03-10Fix several bugs 0.6.2Nguyễn Gia Phong
2018-03-07Drop (trivial) OpenGL supportNguyễn Gia Phong
2018-03-06Retain game state after pauses 0.6.0Nguyễn Gia Phong
2018-03-06Test and fix minor bugsNguyễn Gia Phong
2018-03-02Add time stamps to server log and anti-cheat on bullets blockingNguyễn Gia Phong
2018-03-01Enable manual slashing by moving mouse 0.5.5Nguyễn Gia Phong
2018-02-28Specify imports, fix frozen bullets on game-over and uniform object value exportNguyễn Gia Phong
2018-02-27Make remote control sticky and revise headless serverNguyễn Gia Phong
2018-02-27Make Agent Orange more lethal and noticableNguyễn Gia Phong
2018-02-27Relicense to AGPLv3+ and update copyright notices 0.5.4Nguyễn Gia Phong
2018-02-27Rework on socket server to make it really works (#7)Nguyễn Gia Phong
2018-02-26Finnish first socket server protypeNguyễn Gia Phong
2018-02-19Add sound options and semi-separate front-end from engine 0.5.3Nguyễn Gia Phong
2018-02-16Partially refactor to prepare for alternate control from socketNguyễn Gia Phong
2018-02-08Add control configurationNguyễn Gia Phong
2018-02-02Add user configuration for graphicsNguyễn Gia Phong
2018-01-28Make all sound playing fail-safe 0.4.2Nguyễn Gia Phong
2018-01-28Fix spawn sound volumeNguyễn Gia Phong
2018-01-26Add enemy spawn soundNguyễn Gia Phong
2018-01-26Stricture losing screenNguyễn Gia Phong
2018-01-24Implement (pseudo) surround soundNguyễn Gia Phong
2018-01-24Give hero special vision when struck by lightning 0.3.3Nguyễn Gia Phong
2018-01-21Finish adding sound effects (#2) 0.3.0Nguyễn Gia Phong
2017-12-17Add easy sound effectsNguyễn Gia Phong