about summary refs log tree commit diff homepage
path: root/brutalmaze/maze.py
diff options
context:
space:
mode:
authorNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-02-27 20:55:23 +0700
committerNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-02-27 20:55:23 +0700
commit0cfeaf9cab423d9662f621215b2ebcaa69b13ef8 (patch)
treece17c0ba1c6f189855657dd36ce0ad84ee1199fb /brutalmaze/maze.py
parent0ba2f33bda16e42016e77abf5a91d9316c0cd39c (diff)
downloadbrutalmaze-0cfeaf9cab423d9662f621215b2ebcaa69b13ef8.tar.gz
Make Agent Orange more lethal and noticable
Diffstat (limited to 'brutalmaze/maze.py')
-rw-r--r--brutalmaze/maze.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py
index 70577ae..6c5052c 100644
--- a/brutalmaze/maze.py
+++ b/brutalmaze/maze.py
@@ -277,7 +277,7 @@ class Maze:
                         fallen.append(i)
                         break
             elif bullet.get_distance(self.x, self.y) < self.distance:
-                if self.hero.spin_queue:
+                if self.hero.spin_queue and time >= self.hero.next_heal:
                     play(bullet.sfx_missed, wound, bullet.angle + pi)
                 else:
                     self.hit_hero(wound, bullet.color)