diff options
author | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-02-27 20:55:23 +0700 |
---|---|---|
committer | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-02-27 20:55:23 +0700 |
commit | 0cfeaf9cab423d9662f621215b2ebcaa69b13ef8 (patch) | |
tree | ce17c0ba1c6f189855657dd36ce0ad84ee1199fb /brutalmaze/maze.py | |
parent | 0ba2f33bda16e42016e77abf5a91d9316c0cd39c (diff) | |
download | brutalmaze-0cfeaf9cab423d9662f621215b2ebcaa69b13ef8.tar.gz |
Make Agent Orange more lethal and noticable
Diffstat (limited to 'brutalmaze/maze.py')
-rw-r--r-- | brutalmaze/maze.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py index 70577ae..6c5052c 100644 --- a/brutalmaze/maze.py +++ b/brutalmaze/maze.py @@ -277,7 +277,7 @@ class Maze: fallen.append(i) break elif bullet.get_distance(self.x, self.y) < self.distance: - if self.hero.spin_queue: + if self.hero.spin_queue and time >= self.hero.next_heal: play(bullet.sfx_missed, wound, bullet.angle + pi) else: self.hit_hero(wound, bullet.color) |