Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-28 | Nitpick around | Nguyễn Gia Phong | |
2019-03-15 | Switch back to thrilling white noise 0.8.24 | Nguyễn Gia Phong | |
2018-10-08 | Update documentation on touch control | Nguyễn Gia Phong | |
2018-10-07 | Implement touch-friendly control | Nguyễn Gia Phong | |
2018-08-08 | Fix stupid ass bugs 0.8.21 | Nguyễn Gia Phong | |
2018-08-05 | Update socket output | Nguyễn Gia Phong | |
2018-08-03 | Implement game recording | Nguyễn Gia Phong | |
And fix various bugs on game data export. Somehow they remain undiscovered the last 5 months. | |||
2018-07-25 | Use WASD instead of arrows for a less awkward default keybindings | Nguyễn Gia Phong | |
2018-05-22 | Add option to switch to the original music 0.7.3 | Nguyễn Gia Phong | |
2018-05-20 | Allow moving hero using mouse | Nguyễn Gia Phong | |
2018-03-10 | Fix several bugs 0.6.2 | Nguyễn Gia Phong | |
* Set connection timeout to avoid hanging along with the client * Now visible Chameleons are exported in server mode * Disable manual slashing's bullets blocking so that there won't be no delay after this type of attack that make aiming stiff | |||
2018-03-07 | Drop (trivial) OpenGL support | Nguyễn Gia Phong | |
2018-03-02 | Add command-line options for socket server | Nguyễn Gia Phong | |
2018-02-26 | Finnish first socket server protype | Nguyễn Gia Phong | |
2018-02-19 | Add sound options and semi-separate front-end from engine 0.5.3 | Nguyễn Gia Phong | |
2018-02-14 | Add CLI option to copy default config and link doc to wiki 0.5.2 | Nguyễn Gia Phong | |
2018-02-08 | Add control configuration | Nguyễn Gia Phong | |
2018-02-02 | Add user configuration for graphics | Nguyễn Gia Phong | |