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So, now let's see which ones of these

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benefits can actually be expected. Definitely, the first one.

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The modular coding style typical of object-oriented approaches can,

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and normally does, increase reuse. Similarly, because of the

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characteristics of typical object-oriented systems, these systems are normally

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easier to change. Because they're more modular, they're more

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cohesive, they're more decoupled. And therefore, all of this

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contributes to increase the maintainability of the resulting systems.

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So we're going to mark this benefit as well.

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There's really nothing about object-oriented systems. That make them

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run faster and, therefore, this is not a benefit

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that we can expect from the use of an

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object-oriented approach. Conversely, the last one is an expected

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benefit because normally, the fact of designing real-world entities,

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which is one of the characteristics of the object

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oriented approaches, does increase understandability. It's easier to understand

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the system because we can relate. To the system because we can recognize in

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the systems, real world entities that we are used to see and that we understand.