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2023-11-19Finish porting model handling to ZigNguyễn Gia Phong
2023-03-25Convert a few linear algebra functions to ZigNguyễn Gia Phong
2023-03-24Convert frustum handling to ZigNguyễn Gia Phong
2023-03-24Convert fog effect to ZigNguyễn Gia Phong
2021-11-29Use more efficient PRNGNguyễn Gia Phong
2021-10-30Eradicate Skeleton.jointlabelsNguyễn Gia Phong
2021-10-28Reorganize key mappingsNguyễn Gia Phong
2021-10-20Move scores tracking to user dataNguyễn Gia Phong
2021-10-02Convert 3D models to OFFNguyễn Gia Phong
2021-09-30Convert animations to TSVNguyễn Gia Phong
2021-09-30Remove export fn workaroundNguyễn Gia Phong
2021-09-29Convert skeletal data to TSV and embed in srcNguyễn Gia Phong
2021-09-24Replace a few sound effectsNguyễn Gia Phong
2021-09-18Use zeal for sound loadingNguyễn Gia Phong
Effectively vorbisfile is replaced by libsndfile, which can support formats other than Ogg Vorbis.
2021-09-17Convert texture loading code to ZigNguyễn Gia Phong
LodePNG replaces stb because complicated headers don't play nice with Zig. Textures are now loaded from installed path instead of CWD too.