| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-28 | Enable 3rd-person view in outside debug mode | Nguyễn Gia Phong | |
| 2023-11-28 | Move decals struct to Zig | Nguyễn Gia Phong | |
| 2023-11-26 | Localize and remove ununsed variables | Nguyễn Gia Phong | |
| 2023-11-26 | Fix recoil lag while sniping | Nguyễn Gia Phong | |
| 2023-11-26 | Fix psychic recoil | Nguyễn Gia Phong | |
| Fixes: https://todo.sr.ht/~cnx/blackshades/24 | |||
| 2023-11-19 | Replace music with HQ tracks | Nguyễn Gia Phong | |
| 2023-11-19 | Fix off-by-one music selection | Nguyễn Gia Phong | |
| Fixes: https://todo.sr.ht/~cnx/blackshades/25 | |||
| 2023-11-19 | Finish porting model handling to Zig | Nguyễn Gia Phong | |
| 2023-11-18 | Convert model geometry to Zig | Nguyễn Gia Phong | |
| 2023-08-25 | Hide laser sight in psychic visions | Nguyễn Gia Phong | |
| Fixes: 2c44d2e60bb8 ("Make laser always and only availble in 3rd person") | |||
| 2023-08-25 | Narrow visions flag to a bool | Nguyễn Gia Phong | |
| 2023-08-24 | Fix decal fading animation2.5.1 | Nguyễn Gia Phong | |
| Also fix missing decal regression. Fixes: 48417e11854f8 ("Make XYZ C-compatible") | |||
| 2023-08-18 | Fix typo from -Wall -Werror | Nguyễn Gia Phong | |
| 2023-03-26 | Remove a few global variables | Nguyễn Gia Phong | |
| 2023-03-26 | Convert a few linear algebra functions to Zig | Nguyễn Gia Phong | |
| 2023-03-25 | Convert square of norm calculation to Zig | Nguyễn Gia Phong | |
| 2023-03-25 | Convert a few linear algebra functions to Zig | Nguyễn Gia Phong | |
| 2022-02-23 | Stop spawning enemies in the same block | Nguyễn Gia Phong | |
| The regression was introduced by 92367ddf025c ("Simplify NPC spawning"). | |||
| 2022-02-22 | Make sure NPC is only initialized once | Nguyễn Gia Phong | |
| This fixes leaked weapons introduced by 92367ddf025c ("Simplify NPC spawning"). | |||
| 2022-02-19 | Move zombie control to separate function | Nguyễn Gia Phong | |
| 2022-02-17 | Reindent grenade collision handling | Nguyễn Gia Phong | |
| 2022-02-17 | Slow down zombie healing | Nguyễn Gia Phong | |
| 2022-02-17 | Group bleeding rendering code together | Nguyễn Gia Phong | |
| 2022-02-17 | Move recoil handling to own function | Nguyễn Gia Phong | |
| 2022-02-17 | Make laser always and only availble in 3rd person | Nguyễn Gia Phong | |
| This breaks configuration backward compatibility. | |||
| 2022-02-17 | Move blood sprite drawing to separate function | Nguyễn Gia Phong | |
| 2022-02-17 | Fix shotgun laser aim2.4.8 | Nguyễn Gia Phong | |
| 2022-02-17 | Disable laser for sniper rifle | Nguyễn Gia Phong | |
| 360 no scope are only for those worthy. | |||
| 2022-02-06 | Only draw laser when it is possible to shoot | Nguyễn Gia Phong | |
| 2022-02-06 | Move tackling to separate function | Nguyễn Gia Phong | |
| 2022-02-02 | Separate player's close range attack handling | Nguyễn Gia Phong | |
| 2022-02-02 | Restore respawning off-vision NPC | Nguyễn Gia Phong | |
| 2022-02-01 | Simplify NPC spawning | Nguyễn Gia Phong | |
| 2022-01-31 | Move person collision to separate function | Nguyễn Gia Phong | |
| 2022-01-30 | Move nextLevel to own function | Nguyễn Gia Phong | |
| 2021-12-11 | Covert misc Game methods to C2.4.6 | Nguyễn Gia Phong | |
| 2021-12-11 | Test and fix C-compat for Quarternions.h | Nguyễn Gia Phong | |
| 2021-12-09 | Make XYZ C-compatible | Nguyễn Gia Phong | |
| 2021-11-29 | Use more efficient PRNG | Nguyễn Gia Phong | |
| 2021-10-31 | Restore menu buttons behavior | Nguyễn Gia Phong | |
| 2021-10-30 | Eradicate Skeleton.jointlabels | Nguyễn Gia Phong | |
| 2021-10-28 | Reorganize key mappings | Nguyễn Gia Phong | |
| 2021-10-20 | Move scores tracking to user data | Nguyễn Gia Phong | |
| 2021-10-02 | Clean up unused functions and style2.4.0 | Nguyễn Gia Phong | |
| 2021-10-01 | Change a few more sounds | Nguyễn Gia Phong | |
| 2021-10-01 | Remove Skeleton.num_joints | Nguyễn Gia Phong | |
| 2021-09-29 | Convert skeletal data to TSV and embed in src | Nguyễn Gia Phong | |
| 2021-09-24 | Replace a few sound effects | Nguyễn Gia Phong | |
| 2021-09-18 | Use zeal for sound loading | Nguyễn Gia Phong | |
| Effectively vorbisfile is replaced by libsndfile, which can support formats other than Ogg Vorbis. | |||
| 2021-09-16 | Fix persistent zooming2.3.0 | Nguyễn Gia Phong | |
