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path: root/src/GameTick.cpp
AgeCommit message (Collapse)Author
2023-11-28Enable 3rd-person view in outside debug modeNguyễn Gia Phong
2023-11-28Move decals struct to ZigNguyễn Gia Phong
2023-11-26Localize and remove ununsed variablesNguyễn Gia Phong
2023-11-26Fix recoil lag while snipingNguyễn Gia Phong
2023-11-26Fix psychic recoilNguyễn Gia Phong
Fixes: https://todo.sr.ht/~cnx/blackshades/24
2023-11-19Replace music with HQ tracksNguyễn Gia Phong
2023-11-19Fix off-by-one music selectionNguyễn Gia Phong
Fixes: https://todo.sr.ht/~cnx/blackshades/25
2023-11-19Finish porting model handling to ZigNguyễn Gia Phong
2023-11-18Convert model geometry to ZigNguyễn Gia Phong
2023-08-25Hide laser sight in psychic visionsNguyễn Gia Phong
Fixes: 2c44d2e60bb8 ("Make laser always and only availble in 3rd person")
2023-08-25Narrow visions flag to a boolNguyễn Gia Phong
2023-08-24Fix decal fading animation2.5.1Nguyễn Gia Phong
Also fix missing decal regression. Fixes: 48417e11854f8 ("Make XYZ C-compatible")
2023-08-18Fix typo from -Wall -WerrorNguyễn Gia Phong
2023-03-26Remove a few global variablesNguyễn Gia Phong
2023-03-26Convert a few linear algebra functions to ZigNguyễn Gia Phong
2023-03-25Convert square of norm calculation to ZigNguyễn Gia Phong
2023-03-25Convert a few linear algebra functions to ZigNguyễn Gia Phong
2022-02-23Stop spawning enemies in the same blockNguyễn Gia Phong
The regression was introduced by 92367ddf025c ("Simplify NPC spawning").
2022-02-22Make sure NPC is only initialized onceNguyễn Gia Phong
This fixes leaked weapons introduced by 92367ddf025c ("Simplify NPC spawning").
2022-02-19Move zombie control to separate functionNguyễn Gia Phong
2022-02-17Reindent grenade collision handlingNguyễn Gia Phong
2022-02-17Slow down zombie healingNguyễn Gia Phong
2022-02-17Group bleeding rendering code togetherNguyễn Gia Phong
2022-02-17Move recoil handling to own functionNguyễn Gia Phong
2022-02-17Make laser always and only availble in 3rd personNguyễn Gia Phong
This breaks configuration backward compatibility.
2022-02-17Move blood sprite drawing to separate functionNguyễn Gia Phong
2022-02-17Fix shotgun laser aim2.4.8Nguyễn Gia Phong
2022-02-17Disable laser for sniper rifleNguyễn Gia Phong
360 no scope are only for those worthy.
2022-02-06Only draw laser when it is possible to shootNguyễn Gia Phong
2022-02-06Move tackling to separate functionNguyễn Gia Phong
2022-02-02Separate player's close range attack handlingNguyễn Gia Phong
2022-02-02Restore respawning off-vision NPCNguyễn Gia Phong
2022-02-01Simplify NPC spawningNguyễn Gia Phong
2022-01-31Move person collision to separate functionNguyễn Gia Phong
2022-01-30Move nextLevel to own functionNguyễn Gia Phong
2021-12-11Covert misc Game methods to C2.4.6Nguyễn Gia Phong
2021-12-11Test and fix C-compat for Quarternions.hNguyễn Gia Phong
2021-12-09Make XYZ C-compatibleNguyễn Gia Phong
2021-11-29Use more efficient PRNGNguyễn Gia Phong
2021-10-31Restore menu buttons behaviorNguyễn Gia Phong
2021-10-30Eradicate Skeleton.jointlabelsNguyễn Gia Phong
2021-10-28Reorganize key mappingsNguyễn Gia Phong
2021-10-20Move scores tracking to user dataNguyễn Gia Phong
2021-10-02Clean up unused functions and style2.4.0Nguyễn Gia Phong
2021-10-01Change a few more soundsNguyễn Gia Phong
2021-10-01Remove Skeleton.num_jointsNguyễn Gia Phong
2021-09-29Convert skeletal data to TSV and embed in srcNguyễn Gia Phong
2021-09-24Replace a few sound effectsNguyễn Gia Phong
2021-09-18Use zeal for sound loadingNguyễn Gia Phong
Effectively vorbisfile is replaced by libsndfile, which can support formats other than Ogg Vorbis.
2021-09-16Fix persistent zooming2.3.0Nguyễn Gia Phong