index
:
~cnx/blackshades
this commit
main
Psychic bodyguard FPS
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
GameInitDispose.cpp
Age
Commit message (
Expand
)
Author
2023-11-28
Move decals struct to Zig
Nguyễn Gia Phong
2023-11-27
Add zombie munching sound
Nguyễn Gia Phong
2023-11-26
Localize and remove ununsed variables
Nguyễn Gia Phong
2023-11-26
Remove unused fields
Nguyễn Gia Phong
2023-11-19
Replace music with HQ tracks
Nguyễn Gia Phong
2023-11-19
Fix off-by-one music selection
Nguyễn Gia Phong
2023-11-19
Finish porting model handling to Zig
Nguyễn Gia Phong
2023-08-25
Narrow visions flag to a bool
Nguyễn Gia Phong
2023-08-25
Use detailed snowflake sprite
Nguyễn Gia Phong
2023-08-24
Use more detailed bullet hole decal
Nguyễn Gia Phong
2023-08-24
Fix decal fading animation
2.5.1
Nguyễn Gia Phong
2023-03-26
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2023-03-24
Convert text rendering to Zig
Nguyễn Gia Phong
2023-03-24
Convert fog effect to Zig
Nguyễn Gia Phong
2023-02-15
Update copyright headers
Nguyễn Gia Phong
2023-02-15
Convert PNG textures to QOI
Nguyễn Gia Phong
2022-02-22
Make sure NPC is only initialized once
Nguyễn Gia Phong
2021-12-11
Covert misc Game methods to C
2.4.6
Nguyễn Gia Phong
2021-12-09
Make XYZ C-compatible
Nguyễn Gia Phong
2021-11-29
Use more efficient PRNG
Nguyễn Gia Phong
2021-11-29
Fix stuck VIP
Nguyễn Gia Phong
2021-10-31
Remove pseudo motion blur
Nguyễn Gia Phong
2021-10-28
Reorganize key mappings
Nguyễn Gia Phong
2021-10-28
Make some controls configurable
Nguyễn Gia Phong
2021-10-20
Move scores tracking to user data
Nguyễn Gia Phong
2021-10-19
Move levels to data files
Nguyễn Gia Phong
2021-10-02
Clean up unused functions and style
2.4.0
Nguyễn Gia Phong
2021-10-02
Convert 3D models to OFF
Nguyễn Gia Phong
2021-10-01
Change a few more sounds
Nguyễn Gia Phong
2021-10-01
Reorganize animations
Nguyễn Gia Phong
2021-09-30
Convert animations to TSV
Nguyễn Gia Phong
2021-09-29
Convert skeletal data to TSV and embed in src
Nguyễn Gia Phong
2021-09-25
Migrate README to wiki
Nguyễn Gia Phong
2021-09-24
Replace a few sound effects
Nguyễn Gia Phong
2021-09-18
Use zeal for sound loading
Nguyễn Gia Phong
2021-09-18
Reorganize textures
Nguyễn Gia Phong
2021-09-17
Convert texture loading code to Zig
Nguyễn Gia Phong
2021-09-16
Tweak control system to mirror Overgrowth
Nguyễn Gia Phong
2021-09-15
Move mouse look to callback
Nguyễn Gia Phong
2021-09-14
Force menu and hardware cursor
Nguyễn Gia Phong
2021-09-14
Remove loading screen
2.2.2
Nguyễn Gia Phong
2021-09-14
Simplify FPS calculation
Nguyễn Gia Phong
2021-09-13
Remove excess abstractions around texture loading
Nguyễn Gia Phong
2021-09-12
Reduce number of glViewport calls
Nguyễn Gia Phong
2021-09-12
Make window resizable
2.2.0
Nguyễn Gia Phong
2021-09-11
Refactor configuration parser
Nguyễn Gia Phong
2021-09-11
Handle key callback
Nguyễn Gia Phong
2021-09-10
Replace SDL by GLFW
Nguyễn Gia Phong
2021-09-08
Move configuration parsing to Zig
2.1.0
Nguyễn Gia Phong
2021-08-13
Retire ALUT
Nguyễn Gia Phong
[next]